Not available in store
- Playing time
- Suggested Age
- Number of players
- 1 - 4
- Shipping (estimate)
|Price (incl. tax)||€53.51|
|Price (excl. tax)||€53.51|
|Designer||Shem Phillips, S J Macdonald|
|Game Mechanic||Tile Placement, Set Collection, Track Movement, Area Majority / Influence, Worker Placement with Dice Workers, Worker Placement, Different Worker Types|
|Game Type||Board Game|
|Theme||Exploration, Medieval, Arabian|
|Number of players||1 - 4|
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom.
Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, politics, and trade. As they make discoveries, players want to quickly journal their progress. The game ends once one player has journaled enough to gain membership in one of the three guilds.
(description from the publisher)